PitΔDelta

Get faster, in plain language

Computed vs. generated: how PitDelta decides what you practise
What "computed from telemetry" actually means, where the one AI-written line lives, and why the report sometimes refuses to give you an assignment.
August 20266 min read
Why am I slow in iRacing? How to find where you lose time
You are not slow everywhere — you are slow in three or four corners, for one or two reasons. Here is how to find them without reading a single telemetry graph.
July 20266 min read
How to brake later in iRacing — without spinning
Braking too early is the most common time-loss habit in sim racing, and the fix is not bravery. It is one marker, held for three laps.
July 20267 min read
iRacing telemetry explained — for drivers who hate telemetry
What is actually inside your .ibt file, why raw traces are the wrong interface for most drivers, and what a useful translation looks like.
July 20266 min read
How to read your iRacing .ibt file (or let something read it for you)
Where your .ibt files live, what is inside them, which one to pick, and the fastest route from file to answer.
July 20265 min read
What a faster driver’s telemetry can actually teach you
Most of the gap to a quicker mate is not a lesson — it is pace you already have and do not repeat. How to tell the two apart, and which corner to actually work on.
August 20266 min read
Comparing with your mates without it turning into an argument
Four drivers, one track, one debrief. Who leads each corner and what the rest can copy — without anyone being labelled the slow one.
August 20265 min read
Same car, same track — why is he 1.5 seconds faster?
The gap to a faster friend is not talent and it is not one corner. It is a handful of repeatable differences — and you can locate every one of them.
July 20266 min read
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